#kyoko #KusanaliMains
vids from #jsternmains
5.0 beta v3 玛拉妮(Mualani)实战手法更新与对单演示
(post-hotfix 无变化)
0 命
对单:
- 3 次三层强普大部分玩家能打出来.
- 1 次一层强普 + 3 次三层强普在熟练后完全可以稳定打出来.
- 1 次二层强普 + 3 次三层强普在面对不乱动的碰撞体积很大的 Boss 时, 手速快的话能打出来, 不实用.
对群:
- 4 次三层强普大部分玩家能打出来.
- 1 次三层强普 + 1 次二层强普 + 3 次三层强普特定情况下能打出来, 不实用.
2命
对单:
- 4 次三层强普比较现实.
- 1 次二层强普 + 4 次三层强普也是需要不动的大 Boss 和手速才能打出来, 不现实.
对群:
- 5 次三层强普大部分玩家能打出来.
- 1 次三层强普 + 1 次二层强普 + 4 次三层强普同样是不现实的.
vids from #jsternmains
5.0 beta v3 玛拉妮(Mualani)实战手法更新与对单演示
(post-hotfix 无变化)
0 命
对单:
- 3 次三层强普大部分玩家能打出来.
- 1 次一层强普 + 3 次三层强普在熟练后完全可以稳定打出来.
- 1 次二层强普 + 3 次三层强普在面对不乱动的碰撞体积很大的 Boss 时, 手速快的话能打出来, 不实用.
对群:
- 4 次三层强普大部分玩家能打出来.
- 1 次三层强普 + 1 次二层强普 + 3 次三层强普特定情况下能打出来, 不实用.
2命
对单:
- 4 次三层强普比较现实.
- 1 次二层强普 + 4 次三层强普也是需要不动的大 Boss 和手速才能打出来, 不现实.
对群:
- 5 次三层强普大部分玩家能打出来.
- 1 次三层强普 + 1 次二层强普 + 4 次三层强普同样是不现实的.
c0:
For ST:
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For MT:
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c2:
For ST:
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For MT:
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For ST:
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3n(3) is what most people will get most of the time imo.-
n(1) 3n(3) is totally doable with some practice, so if you are a tryhard player you will get this consistently.-
n(2) 3n(3) is technically possible in specific circumstances (big immobile boss that lets you camp inside its hitbox) and with really tight timing, but the vast majority of your rotations won't be that, so it's irrelevant imo.For MT:
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4n(3) is what most people will get most of the time.-
n(3) n(2) 3n(3) is technically possible under very specific circumstances, but as above, the vast majority of your rotations won't be that.c2:
For ST:
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4n(3) is what you are realistically getting.-
n(2) 4(n3) is technically possible, but again only against big immobile bosses and even then with _very_ tight timing. You are not getting this is realistic gameplay.For MT:
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5n(3) is what most people will get most of the time.-
n(3) n(2) 4n(3) is technically possible under very specific circumstances, but as above, the vast majority of your rotations won't be that. For sheetscamming only.Media is too big
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