[HSR 3.8Beta]
负载生命值
HP Overload
负载生命值
处于【可负载】状态的单位会将受到伤害超出当前生命值的部分转化为【负载生命值】,且不会因此陷入无法战斗状态。
当行动条上的【负载清算】行动时,将进行生命值结算,当前生命值为0以下的单位会受到致命伤害。推荐选择多名擅长护盾和治疗的角色,保障我方单位生命值。
当行动条上的【负载清算】行动时,将进行生命值结算,当前生命值为0以下的单位会受到致命伤害。推荐选择多名擅长护盾和治疗的角色,保障我方单位生命值。
HP Overload
Units in the "Overloadable" state will convert any damage exceeding their current HP into "HP Overload" and won't be knocked down as a result.
When "Overload Settlement" on the action bar takes action, HP calculation will be performed. Units with HP below 0 will receive fatal damage. It is recommended to select multiple characters who excel at shielding and healing to keep your ally units' HP up.
When "Overload Settlement" on the action bar takes action, HP calculation will be performed. Units with HP below 0 will receive fatal damage. It is recommended to select multiple characters who excel at shielding and healing to keep your ally units' HP up.