“墓志铭太短,人生太长”

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本频道为主频道,内容为米哈游相关,但会视情况发一些其他游戏的leak
The main channel for HoYoverse-related,but also post other

主要分频道:
Main sub-channels:
WuWa t.me/Seele_WW_Leak
AKE https://t.me/seele_AKE_leaks
Hakush.in Updates
Hakush.in 3.5.51 update for HSR Evernight: 3.5.51 (Current) Dan Heng • Permansor Terrae: 3.5.51 (Current)
[HSR 3.6Beta]
干涉密钥
使用变量骰子重新分配5星遗器的副属性时,可以选择1条副属性进行屏蔽,被屏蔽的副属性在该次重掷中不会被强化。
密钥内部的集成电路正在进行满负载运算,施放出的干涉因子拦截住无数光线并修正它们的轨迹。在占据整片天穹的信息光幕中,出现了一方小小的黑域,那里是连命运都要避开的地方。

「概率学的激流中出现了一枚不和谐的音符,它不愿随波逐流,像一枚钉子般扎进命运的骨髓里。」

Interference Key
When using Variable Dice to reassign Subsidiary Stats of a 5-star Relic, you can select one Subsidiary Stat to block, preventing it from being enhanced during this reroll.
The integrated circuits within the encryption key are operating at full capacity, emitting interference factors that intercept countless light rays and correct their trajectories. In the information light screen occupying the entire sky dome, a small dark zone appears: a place even destiny must avoid.

"A discordant note emerges in the rapids of probability, refusing to go with the flow, driving itself like a nail into the marrow of destiny."
[HSR 3.6Beta]
再创天地的救世主
2件: 暴击率提高8%。
4件: 装备者施放普攻或战技后,若装备者的忆灵在场,使装备者及其忆灵生命上限提高24%,我方全体造成的伤害提高8%,持续至装备者下次施放普攻或战技后。

自匿星芒的隐士
2件: 暴击伤害提高16%。
4件: 使装备者的暴击伤害提高16%,任意我方目标在每回合内首次消耗战技点后,恢复1点战技点,该效果每场战斗最多触发1次,后续每个波次开始后恢复1次可触发次数。恢复战技点的效果在同一队伍中最多生效1个。
Hakush.in 3.5.51 update for HSR
Evernight: 3.5.51 (Current)
Dan Heng • Permansor Terrae: 3.5.51 (Current)
[HSR - 3.5 REL] Evernight Render

Thanks to Chi for the render.

(Posting it here since I only posted on Twitter.)
[HI3rd 8.4Rel]
爱神使者
"快乐的冒险或有终点,但爱的故事永不完结"
获取方式:「直播计划爱的礼物」纪念挂件,可通过相关活动获得"
btw,
[Story Spoiler]
About Evernight



#UncleGreekmilk
🥹「6.0v3」幽境怪物改动,专怪600%增伤恐怖如斯

www.bilibili.com/video/BV1QJbwzEEXP/

#妮可少女 #原神
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